PHPSpreadsheet installation and basic usage | Make an Excel File in PHP | PHPSpreadsheet Tutorial #1

PHPSpreadsheet installation and basic usage | Make an Excel File in PHP | PHPSpreadsheet Tutorial #1


Hi everyone. Welcome to my php tutorial video. in this video, i’m about to explain how to use PHP Spreadsheet to generate excel file in PHP. So what is the difference with the PHP Excel library? In fact, this library are made by the same creator of PHP Excel. As the readme says, PHP Spreadsheet is simply the next version of PHP Excel which breaks compatibility to improve the code base quality. and because all efforts have shifted to PHP Spreadsheet, PHP Excel will no longer be maintained. So you should start consider using this library instead of old PHP Excel for your next project. let’s take a look at the documentation. this library supported more file format and also able to make a pdf file out of spreadsheet. You need php version 5.6 or newer to run this library. And also some php extension. For the installation, this library needs composer to manage it’s dependency. For those who are not familiar with composer, composer is a dependency manager for PHP. At it’s getting started page, you can see how to install composer on linux by using the installer. either locally or globally. Or in windows, you can download the executable installer, run it, and it will take care of the rest. Composer is a text-based program so you need to run it from command terminal. In my machine, i already have composer. Before proceeding, make sure that composer is already up and running in your local machine. Now, let’s make a new directory in the root directory. From your terminal, change the current working directory to our new directory by using cd command followed by the path. We can install PHP Spreadsheet by using it’s repo name. The repo name format should looks like the lower-cased github url. For now, let’s just paste the composer command. Composer will make a new json file which contain package name installed in our project. Then composer will try to download the required packages required by PHP Spreadsheet. Looks like we’re encountering a problem here. if we read the message carefully, we’ll see that one of our package requires an php extension called fileinfo, which somehow is not available in my machine. Now let’s make it available. Open the php configuration file. Usually called php.ini find the text “fileinfo”. It seems that the fileinfo extension is commented out in my configuration. So let’s fix it. You may also run through same problem but with different extension in your machine. If that happens, just do a quick google search on how to enable the required extension in your PHP. if nothing goes wrong, the required dependency will be installed without any error. you can also see here that PHPSpreadsheet recommends you to install libraries to handle pdf and render chart. there is a vendor directory created by composer. inside, you will find all package installed in this project and all dependencies. there is a file called autoload. we just need to call this autoload in our script in order to use PHPSpreadsheet. the good thing of using composer is you can add libraries like fpdf, domPDF, or tcpdf with just one command. and use the same autoload file in order to use it in your script. in order to use this library, you can use autoload.php or directly call Bootstrap.php inside PHPSpreadsheet src directory. basically both does the same thing, which is calling the autoload. i recommend you to use autoload.php. so let’s make the spreadsheet script i named it simple1.php. first, just call the autoload file. then to use the spreadsheet library, we call them here using : use PhpOfficePhpSpreadsheetSpreadsheet. for now, let’s just see the getting started page and copy the hello world script there. now let me explain what this codes does. first we call the autoload script. then load the PHPSpreadsheet library by it’s namespace. and also the xlsx writer class to make an excel file. you can read more about php namespace in the link i’ve put in description. then we make a new spreadsheet object. get the current active sheet, which is first sheet. set the value of cell A1 to “Hello World !” next, make an xlsx object with the spreadsheet we’ve just created. save it into a file named hello world dot xlsx in the server. now let’s execute the script in our browser. sorry, seems like i forgot to start the apache server. see there’s nothing happening in browser. because as i’ve said before, the file result is saved in server. now what if instead of saved in the server, i want this file to be downloaded in the browser. to do that, we can simply redirect the page to our file after generation is done. but i don’t recommend this way. let’s just try it out for now. looks like i forgot the semicolon and the name is somewhat wrong. as i have said, i don’t recommend this way. now, the recommended way is to use IOFactory class which came with PHPSpreadsheet. IOFactory are built-in class which allows us to read from and write into files. IOFactory are also shipped with another PHPOffice libraries such as PHPWord and PHPPresentation. now let’s copy our script into a new one. let’s just remove the writing part and use IOFactory instead. we will use createWriter method of IOFactory. also do not forget to load the IOFactory class in our script. we don’t need to save the excel as a file, so we save it directly to PHP output. let’s try it out. it looks scrambled. just alot of strange character. this is not what we expected. this is because what we do is making an excel binary file, yet the server and browser treats it as a normal text file. let’s tell the browser and the server to treat this file as an excel file by changing the header. let’s do google’s magic to see what’s the excel header look like. let’s copy the content type header to define the content type as an excel file. it’s now working. but the file name is somewhat wrong for an excel file. let’s add something to the header. and now it’s working as expected. this concludes this chapter of tutorial. i put the link to the source codes in the description. feel free to ask anything in the comment section. please kindly like my video and subscribe to my channel. see you in the next chapter.

What Is a Theme || Shopify Help Center 2018

What Is a Theme || Shopify Help Center 2018


In this video, we’ll discuss what a theme
is and why customizing your theme is beneficial for your store. You can access the theme section in your Shopify
admin by clicking “online store”. The default theme added to every Shopify
store, is called Debut. Before we venture any further, let’s discuss
what a theme is. A theme is a layout that determines the way
your online store looks and feels. Different themes have different styles and
layouts, and offer a different experience for your customers. The theme is essentially your website builder
which you can customize as you see fit. You can view what the published theme is at
the top of the page in the “current theme” area. The published theme means that it is live. This is what the public see’s after you
launch your store. The area under the title, gives a quick preview
of what the published theme looks like on a smartphone or laptop in its current state. By clicking “customize”, you will be brought
to the theme editor page. It is in this area where you will make changes
like font style, colour scheme, and layout of your website. We will discuss how to use each feature section
in further detail, with individual videos. Customizing your theme is how to create your
brand identity; it will set you apart from your competition. Before you decide on a theme and start customizing,
start thinking of features and designs you’d like to see on your online store. There are a wide variety of themes to choose
from, depending on your business needs. Stay tuned for more tutorials on themes in
Shopify.

How To Create a Stylish Single Weight Line Art Logo in Adobe Illustrator

How To Create a Stylish Single Weight Line Art Logo in Adobe Illustrator


Hello everyone this is Chris from Spoon Graphics
back with another video tutorial. I’ve been focuing on a lot of Photoshop effects
in my uploads recently so I thought I’d open up Adobe Illustrator and have some fun creating
some nice vector artwork, so in today’s tutorial we’re going to look at creating a stylish
single weight line art logo. Even though the entire design is made just
using lines, there’s a range of Illustrator tools and techniques we’ll use throughout
this tutorial which you can incorporate into your arsenal. This style of illustration is pretty popular
with badge style logo designs, particularly those with an outdoors theme with landscape
scenes, so that’s the type of design I’ll be making in this guide. It features a simplistic mountain range with
trees, clouds and snow capped peaks, along with stylised linework to represent water
and sun rays. So begin by opening up Adobe Illustrator and
create a new document. I’m working with a generic A4 sized landscape
layout with the rules measurements in millimetres. Select the Line tool from the toolbar and
clear out the default white fill, leaving just a black stroke. Click and drag from one point to another across
the artboard while holding shift to draw a straight line. In the Stroke panel, increase the weight to
around 3pt, then check the round cap and round corner options to give it a smooth appearance. Switch over to the Selection tool, then hold
the ALT key while dragging the shape to make a copy. Before releasing, hold the Shift key tool
to make sure the copy moves perfectly vertical, then release the mouse. Use the shortcut for Transform Again, which
is CMD+D, or CTRL+ D on Windows, to create 5 or so duplicates of this line with even
spacing between them. Draw a selection around all the lines except
the top one, then go to Effect>Distort & Transform>Zig Zag. Turn on the Preview checkbox so you can see
the affect the settings have, then configure them Smooth, 1mm size with the Absolute option,
then alter the number of ridges to produce a nice wavy line to represent water. Be sure to leave it at an odd number so the
wavy line ends with a peak at both ends. Switch back to the Line tool, then head to
the View menu and check you have Smart Guides enabled. Use the little pink tooltip to find the centre
of the line, then carefully move your mouse upwards to stay centralised. Draw a diagonal line and snap it back to intersect
the horizontal line. Go to Object>Transform>Reflect and make
sure the Vertical option is checked, then hit the Copy button. Switch to the Select tool and move this line
until it snaps to form a triangle shape. Hold the Shift key to ensure it moves perfectly
straight. Draw a selection around both lines then hold
the ALT key while dragging with the mouse to make a copy. Position this duplicate to one side so it
overlaps both the original triangle and the horizontal line. Select the Scissors tool from under the Eraser
group in the toolbar. Use the Smart Guides to snip the lines where
they intersect, then press the backspace key to delete the excess. Draw a selection around the two lines that
make up this triangle shape, then go to Object>Transform>Reflect. Hit Copy to make a duplicate, then position
it on the other side. The Smart Guides might not snap it into place
exactly, so some nudging is sometimes required. Select the Line tool again and draw a horizontal
line across the top of the middle triangle. Go to Effect and select Zig Zag. Change the settings back to Corner, then reduce
the number of ridges to 5. Nudge this shape downwards with the keyboard
cursor keys so it fits within the triangle. Use the Line tool to draw a short horizontal
line on the edge of one of the smaller triangles. Switch to the Selection tool and hold the
ALT key to make a duplicate, while dragging the copy towards the top of the shape. Shift and click each lines to select them
both, then go to Object>Blend>Make. Head straight back to Object>Blend>Blend
Options and change the settings to Specified Steps with a value of around 7. Go to Object>Transform>Reflect. Hit Copy and move this duplicate into position
on the other mountain triangle shape. Next, we’ll create some cloud shapes. Use the Ellipse tool to draw a small circle
while holding the Shift key. Draw another one at a slightly smaller size
that overlaps. Switch to the Rectangle tool and draw a shape
that intersects the two circles right at the halfway point of the lower circle. Switch to the Selection tool and draw a selection
around all three shapes, then activate the Shape Builder tool. Click and drag between the circle first of
all to merge them together, then hold the ALT key while clicking and dragging the lower
rectangle area to clip these shape away to leave a cloud outline. Position this cloud shape with the Selection
tool so it overlaps one of the mountains. Switch to the Scissors tool and snip the path
where the two shapes intersect and delete the overlap. Hold the ALT key while clicking and dragging
with the Selection tool to make a few copies for the other mountains. Use the Reflect transformation to flip some
for the other sides. The key to making line art like this is simplifying
objects as much as possible. Let’s make a tree using just lines. Begin with a straight vertical line as the
tree trunk. Switch to the Arc tool from under the Line
tool group, then use the Smart Guides to snap to the top point. Hold shift to make a smooth quarter circle
path. Hold the ALT and Shift keys while dragging
a duplicate with the Selection tool, then use the CMD+D Transform Again shortcut to
quickly add a couple more copies. If you want to extend the length of the tree
tunk line, you can use the Direct Selection tool to drag just the lowermost point. Select and make reflected copies of the these
tree branch lines, then use the snapping functionality of the Smart Guides to position them on the
other side. Draw a selection around all the paths that
form the tree and press CMD+G to Group. Position the first tree centrally within the
middle mountain, then drag a copy to one side. Rather than scale the tree down and affect
the proportions of the stroke weight, overlap it with the horizontal line then use the Direct
Selection tool to delete the lowermost branches and shorten the trunk to size. Place a few copies of this tree elsehwere
in the scene. Select the Ellipse tool and hover over the
end of the horizontal line to find the starting point, then drag out a circle that finishes
at the other end. Move this circle downwards until the upper
portion surrounds the main mountain scene but just overlaps the clouds slightly. Use the Scissors tool to snip the path and
delete the lower portion below the horizontal line, then also the overlapping areas on each
of the two clouds. Elsewhere on the artboard, draw a vertical
line. Make a duplicate of this line and position
it off to the side. With both of them selected, go to Object>Blend
>Make. Head back to the Blend Settings and change
it to Specified Steps. We can change this value again later, but
make a series of evenly spaced lines. Draw a circle on the artboard, then use the
Direct Selection tool to delete the lowermost point, leaving a semi-circle. Select this semi-circle along with the blended
lines and go to Object>Blend>Replace Spine. Head back to Object>Blend>Blend Options
and change the Orientation setting so the lines flare out from the centre. One of those flared lines isn’t playing nicely,
but a quick fix is to snip the top point with the Scissors tool to set all the lines in
place. Move this blend object centrally within the
main scene. Before scaling it up, you’ll want to open
up Illustrator’s Preferences and make sure Scale Strokes and Effects isn’t checked. This will keep the stroke weight the same
size, rather than enlarge it with the object. Scale the flared lines object to the same
width as the horizontal line. Head back to the Blend Options and alter the
number of blend steps to produce a series of sun ray lines. Go to Object>Lock>Selection for this next
step to avoid accidentally selected these flared lines. Hold the Shift key while selecting the various
segments of the semi-circle path and the two clouds it overlaps, then go to Object>Path
>Offset Path. Enter 4mm and change the Joins to Round. Click the Unite button from within the Pathfinder
panel to merge these shapes into one, then draw a rough circle to join the inner portion
of these shapes. Unite the shapes again to form one large outline. Go to Object>Unlock All to release the locked
flared shapes, then go to Object>Expand. Choose just the Object in the options, not
the Fill or Stroke. Add both the flared lines and the temporary
outline shape to the selection, then grab the Shape Builder tool. Hold the ALT key and carefully click each
line to delete it, making sure to only click where the red highlight appears, not the grey
highlight. CMD+Z to Undo if you accidentally click while
the grey area is highlighted. Run through and delete all the flared lines
to trim them to the size of the temporary outline shape. Once you’re done, that outline shape can be
deleted to leave a series of sun rays that have an even space between all other objects
in the scene without any overlaps. To finish off the artwork as a badge style
logo, draw a rectangle, aligning it to the exact width of the rest of the design using
the Smart Guides. Add some text with the Type tool. I’m using a font named Smoothy Sans, which
has a nice rounded appearance, with increased tracking to spread out its width. Once your layout is complete, you might want
to save a copy with editable paths in case you want to change anything later. Select everything and drag a duplicate into
some empty space on the artboard. To finialise the design so it can be used
as a logo, begin by creating outlines from the text using the shortcut CMD+Shift+O. Go to Object>Expand Appeance, then go to
straight back to Object>Expand to convert any strokes to solid shapes. Click the Unite button from the Pathfinder
panel to merge everything into one outline. If any elements disappear, it means there’s
a couple of blends that haven’t yet been Expanded. Go to Object>Expand again, then try the
Unite button. The artwork is now made of continuous paths,
so the colour can be changed by altering the fill. You can choose any colour combination you
wish, and even place it on a darker background with a lighter coloured fill. So I hope this tutorial helped you learn some
new tricks in Adobe Illustrator. If you did, a thumbs up on the video and a
share with your friends would be a great help to spread the word. Subscribe to the channel if you want to stick
around for more tutorials, and be sure to head over to my website at spoon.graphics
for more written tutorials and free design resources. Big thanks to Squarespace for sponsoring this
video. Be sure to check out their website building
tools and grab a 10% discount with the code Spooner if you want to set up your own blog,
design portfolio or online store. So as always thank you very much for watching,
and I’ll see you in the next one!

How to Connect the Wish.com Sales Channel to Shopify Store-Wish.com Sales Channel-Wish.com Tutorial

How to Connect the Wish.com Sales Channel to Shopify Store-Wish.com Sales Channel-Wish.com Tutorial


you hey guys that was Gordon from econ cash
Queen dot-com your e-commerce business coach and marketing success strategies
today I’m coming at you guys with a tutorial and we’re gonna be connecting
or applying to sell our products and publish our products from Shopify com to
wish calm and it is yet another sales channel that Shopify has partnered with
so as I talked to you guys about all the time it’s great to get as many as eyes
as possible when your products so we’re starting again today guys with the
Shopify store that my mom I’m creating for my mom I created one for her for
hating a general store for her so I’m kind of using her store as a case study
to work on getting her store selling within the first month and I’m kind of
connecting her right now so everything that I do you know on live trainings and
also live trainings I’m trying to really record it so that you guys can see it
and don’t forget if you want the full entire bundle of the Shopify set up
series the link will be in the car make sure that I put the link below this
video so that you guys go ahead and grab that bundle it is value pack bundle even
has some Facebook Ads Basics in there for a great price guys so make sure that
you grab your bundle so I’m gonna go ahead and get started if you do want to
stay in touch and make sure that you get a lot of these trains that I’m doing as
we go you can join the e-comm profit tribe if you are on Facebook and you can
get in there and I’ll make sure that link is also in the comments I’m also on
instagram and EECOM cash queen as well so that you can get updates with trains
as well guys so let’s jump into it so here we are guys we’re in the back
office where the dashboard of my mom’s Shopify store so far guys I create I’ve
connected Pinterest I’ve connected Facebook to her store and the facebook
Messenger already did a video teaching you how to connect a facebook store to
Shopify so that you can publish your products into the Facebook marketplace
so now guys I’m going to apply my mom’s store
for wish so basically the key here guys my mom is 50-plus years old probably
really sixty plus years old now I I have already trained her how to add products
to her own store the more basic the better for her she doesn’t need a lot of
steps so basically I’m teaching her I’m basically connecting sales channels that
are very low maintenance and all she has to do is either a quick share or you
know basically these products are gonna be automatically fed into these
different sales channels so which is one of those guys that you can kind of
automatically feed your products into their marketplace me personally a lot of
my sales don’t come from wish maybe every now and then one thing about wish
is that from what I can see which is mainly like a Chinese marketplace it is
open to you a lot of other you know places to kind of like businesses and
other locations to sell but it really is driven by the Chinese marketplace so the
only issue with publishing your products to wish is that you’re getting a lot of
the same products from China if you do do a lot of sourcing from China but you
also have the competitor who is actually going to be your manufacturers or your
distributors that you’re buying for from are also on wish so the competition I
mean it’s not even really fair like you’re gonna be pricing your products at
like three times the price of a lot of the Chinese sellers on that marketplace
but it’s still worth it to get more eyes on your products so I’m gonna go ahead
and connect this for her because I really want to get as many as eyes on my
mom’s products as possible so here we go I’m gonna go from strache I’m gonna
click on sales channels so that I can see what I haven’t connected yet wishes
all the way down at the bottom so I’m gonna go ahead and add the sales channel
to my mom’s store so I’m actually gonna have to sign her up because she does not
yet have a arm account here on wish so the first thing that you’re going to
want to do is create your account so I’m going to pace her email address in here in the store and I’ll just kind of like
this I can use an apostrophe okay and they want me to use a more
secure password and you know what’s wrong with the store name oh no spaces
okay so let’s try that again okay they don’t like my password so I
probably won’t be able to complete the full setup of this because I’m not gonna
really be able to connect to our payment method right now umm and stuff so guys I
kind of entered my mom’s information like her address and name and phone
number and all that kind of stuff off the screen um you know don’t forget
you’re gonna have to use a country code if you’re in the United States it’s
going to be the number one with a phone number that you want to use one wish
okay so um it’s gonna act you kind of like what platform are you currently
using I’m gonna select Shopify I’m going to go ahead and grab her Store link
again and I’m gonna paste that in here you know I’m not gonna really saying how
much revenue that I make last year I didn’t really make any revenue last year
because I really wasn’t in business so I’m not really going to and I don’t know
they may require they your store have been around longer than a year I’m not
sure my inventory I’ll just say it’s in the United States and in the state here
and I she’s gonna be sounding a lot of
different categories so I’m just gonna click off a bunch of stuff probably no
electronics for the most part but I’ll just select everything and then I’m
gonna click enter my store you can also read over their terms and services to
see so this these are all the steps which is basically going to give you all
the steps that you need to take to be able to sell one their website so you’re
gonna need to confirm your email address so let me do quickly off camera just a
moment so I went into the email address and confirm the store for her so as you
can see this box is also checked off they’re gonna actually took them confirm
your phone number now I’m not with my mom right now but you can also do that
where you can click go and you can always change the number so I can always
change it just like to my cell phone really quickly to try to confirm it make
sure the country code is in there just a moment guys so now it’s time to enter
the payment information I want to hit him verify the other things so I’m gonna
go ahead and do that I’m just going to click on PayPal let me change the
provider up here it says PayPal China it should be able to you know send you the
money to a US PayPal account one more second guys walked into this information
so once you enter your payment information as you can see they’re just
locking us through all the steps it’s gonna say add product listings to your
store so I’m going to click there next to see what they’re require me to do
next um you really shouldn’t have to actually
do this part because we’re actually connecting this through Shopify um let
me click here review the Terms of Service I’m just gonna do that so you
want to read through the Terms of Service guys I’ve already done this in
the past you want to read through those and then you’re gonna hit agree they’re
gonna ask you to check off all these boxes here so feel free to you know read
through everything and see what you’re getting yourself into one thing about
which two you’re probably gonna have to fill orders in the whole so you’re gonna
have to fill the orders upfront if you get them like which is not going to pay
you until after you fulfill the order so that’s just something to think about so
I’ve completed all of these steps I’m gonna go back over to Shopify here okay
you go back over to Shopify store they’ve actually taken me
out of here gonna go back to sales channels and I am
going to thought I already added wish okay so I’m gonna click on add wish and
I’m going to just click Add sales channel god I already did all of this so it should automatically add it for me
okay so now I’m going to connect the account hold on for one second so I went
ahead and I actually connected the account guys for her um as you can see
it looks like one product has already been published on wish but it says that
my store is not open yet I’m gonna go ahead and click here to make sure that
my store is open so a lot of these processes guys they are really the the
processes are really quick to be approved like like my last video was um okay just a moment guys so one swish approves it it’s gonna be
published here but what I was trying to say guys like the last video I was
saying that I wasn’t sure whether my mom had been a food for Pinterest yet and I
looked and she had already been approved so as long as you have all the
information completed no red flags they typically just approve you pretty
much right away so these are all of the sales channels I think I’m gonna go
ahead and move forward and I’m one ello as a sales channel for my mom is wow I’m
gonna go ahead and submit that application as well for her and you know
the more the merrier guys and this is like it’s it’s automatic that your
popular products will be published to these sales channels so it’s really like
a win-win so just wanted to share with you guys where I’m at with the store
definitely make sure that you subscribe to the channel guys follow me on
facebook at econ cash Queen and Instagram Facebook group is the econ
profit tribe the course for Shopify guys is the Shopify setup series bundle so
I’ll be sure that that’s below and love you guys make that money have a
wonderful blessed day I will see you guys next time

Does More Fuel Increase Your Dive & Energy Retention? | War Thunder BluePrints

Does More Fuel Increase Your Dive & Energy Retention? | War Thunder BluePrints


Fuel load. in the last video we’ve discovered
how taking more fuel in your aircraft affects your climb rate, aceleration and turning ability.
Today we’re going to test if taking more fuel actually improves your energy retention.
Hello you sexy beasts, and welcome back to BluePrints! This episode is going to be a
short one since I don’t have much time, so let’s get right into it.
The theory behind this subject is based on the real world physics of an object. To cut
a long lecture about potential and cinetic energy equations short, if you have two objects
with the same size and drag coeficient but different
weights being launched at the same velocity, and with the existence of air resistance,
the heavier one should go further. This is what we refer to as energy retention, or the
capability to resist air resistance. Alright, then let’s get to testing. For this
test I’ve taken the P-47N into a test flight with minimum fuel load. In order to test horizontal
and vertical energy retention, as well as dive speed gain, we need to set up a methodology
that we can repeat for both subjects. For the horizontal energy retention test, I’ve
flown the P-47 to 1km altitude, sped up to 450Km/h IAS with WEP and instead of throttling
back, just turned off the engine to ensure that
the Radiator wouldn’t open and alter our drag coeficient. Now we can’t direclty measure
energy levels of course, but what we can do is measure its effect, namely aceleration.
If we are to see a difference in energy retention, then
the heavier P-47 should suffer less deaceleration than the lighter one. And indeed, there is
a measurable difference in how quickly the two aircraft lost their speed. As you can
see by the graph, the Max Fuel P-47 had a consistently
better speed retention across the board. So what’s the difference in percent? About a
7.6% decrease in speed loss. Alright, onto diving ability. For this one,
we’ve taken the P-47s to 3km altitude at around 300km/h IAS, cut the engine with WEP still
enabled and went into a -50º dive. And again, the heavier aircraft takes the crown. To note
here is how your aceleration advantage increases the
faster you go, proving that the heavier aircraft is overcoming air resistance better than the
lighter one. And in fact, without any input of the engine, we’ve reached 679 Km/h at the
end of the dive with the Minimum fuel load P47, and
708 Km/h with the max fuel one. Translating the result into percentages, the Heavy P-47
has on average a 3.7% better Diving speed gain. Finally, Climb speed loss. This one’s a bit
tricky. Whilst you should theoretically have a higher energy retention at the start of
the climb whilst you’re still high on speed, towards the end gravity should pull the heavier
aircraft down more than the lighter one. For this experiment
we’ve simply put the aircraft into a 50ª climb after pulling out of the dive, still
with the engine off and still with WEP enabled. And these are the results, as expected the
difference is more pronounced at the start of the climb when we were still fast, but
pretty much equals zero the slower we go. So what do these numbers translate to?
Across the board, the heavier P-47 does have about a 1.9% lower speed loss than the lighter
one. However, the lighter one did reach a slightly higher altitude before stalling out,
about 2308m compared to 2284m on the heavier one. This
is within margin of error, but does prove that you only really have an advantage as
long as you keep your speed up. So, what are the conclusions? My personal
conclusion is just how amazing I find it how the game engine can actually correlate to
real world physics. In terms of gameplay, taking more fuel does give the benefits of
higher fire resistance and a slightly better energy retention, but
I still wouldn’t recommend taking a full fuel load for all but the purest of energy fighters,
that already have low climb rate and aceleration values. The benefits of higher energy retention
just don’t really balance out the significant drawbacks in climb rate, aceleration and turning
ability in most cases. It’s definitely worth trying it out with air spawn interceptor energy
fighters like the Fw-190s and the P-47s tho, but only if you have perfect patience and
discipline. Any time you’re not above the enemy, or at high speeds, you’re going to
be at a disadvantage. And that concludes our little experiment in
how fuel loads affect your dive and energy retention. If you’ve learned anything new,
which I bet you have don’t lie to me, click that like button to support the channel and
check out my Blueprints playlist in the description for
more videos like these. If you’re new around here and want to get better at War Thunder,
or you think my accent is funny, do subscribe to the channel and consider joining the notification
squad As for myself, I guess I’ll have to continue
playing Panzermädels, since over 97% of you voted to turn it into a series. I swear, you
guys are either masochists or you like to hear me cringe. Anyways, leave your suggestions
for Blueprints videos in the comments section down below,
and I’ll see you in the next one. My name has beenn MGB, thanks for watching

HOW TO FLY THE HUNTER! | War Thunder BluePrints

HOW TO FLY THE HUNTER! | War Thunder BluePrints


Hello you Sexy Beasts, welcome back to blueprints,
the *barely* weekly show that brings you the numbers you never wanted.
In this episode, we’re taking a look at hyped Hawker Hunter.
The Hawker Hunter is a British jet aircraft developed during the late 1940s and early
50s. The modified first prototype broke the world air speed record for jet-powered aircraft,
achieving over 1170Km/h. Filling the roles of fighter, fighter-bomber and reconnaissance
aircraft, The Hunter saw widespread success in the export market, serving 21 other air
forces, and remaining in service as late as 2014, in the Lebanese Air Force.
The variant we have in game is the Hunter F 1, and it sits in the British tech tree
just after the Venom. Being a top-tier jet, you can expect to face anything from battle
rating 8.0 to 9.0. In terms of performance, this aircraft is
a bit underwhelming. Since the Hunter is such a heavy aircraft compared to it’s peers,
it’s climb rate is naturally one of the worst, especially when fresh out of research.
Don’t expect to face your enemies on even altitude.
A full upgrade amends this problem somewhat, but unless you’re facing F-86F-2s, you won’t
out climb anything. Top speed is one of the aces of this aircraft.
The Hunter is able to outrun anything in level flight and similar level of upgrade. Be mindful
of CL-13s however, as an upgraded one can easily catch you, and even when both you and
your opponent are aced, your speed advantage is negligible.
The turning time of the Hunter is, as expected, rather bad. Neither stock nor upgraded should
you ever attempt to turn fight anything, ever. You may be able to lure an F-2 into breaking
it’s wings at high speeds, but don’t count on them having boosters installed.
The Roll rate is somewhat mediocre. It’s not quite as bad as the MiG’s, but you can’t
roll with the Sabres either. In a pinch you can roll out of the way of a diving enemy,
but if they’re catching up to you, you’re doing it wrong.
Sadly, the acceleration of this aircraft is rather bad as well. At anything below 800Km/h
true air speed, you will struggle to reach your top speed before the enemy does. However,
once you reach 800km/h, you do actually accelerate just a tiny bit faster than anything else,
giving you that edge at high speeds. The armament of this aircraft is what really
makes it stand out from it’s competitors. The 4 30mm ADEN cannons fire at 1300 rpm each,
have a muzzle velocity of 790m/s, and carry a total of 600 High explosive incendiary tracer,
high explosive fragmentation incendiary and/or armour piercing shells. The resulting 20.84
Kg/s burst mass is the highest in the game, and is sure to make short work of any unfortunate
soul caught in your aim. There really is no use to carry anything but the Air Target belt,
as the AP penetration of a mere 30mm at 500m range is not quite enough do deal with tanks
in an effective manner. As long as you don’t have New Boosters installed,
you won’t break your wings in a turn, at any speed. Installing boosters will make you
turn and roll a bit faster, at the expense of breaking your wings in a full turn at 900km/h.
Since the Hunter was never meant to be a turn fighter, installing New Boosters is not recommended.
As for stall speeds, this aircraft needs more speed to keep in the air than any of it’s
competitors. At 230Km/h indicated air speed with landing flaps, and 250km/h without, you’ll
need to get used to do higher speed landings than you’re used to. At least the flaps
and gear are quite resistant to compensate for that. 450Km/h and 500Km/h are the speeds
at which you’ll risk breaking your landing flaps and gear respectively.
Whilst it is very unlikely of ever happening, you can break your wings in a dive at 1200-1300km/h.
But you’ll need to dive straight down from around 8km altitude to ever achieve such speeds.
One last word on energy retention. I didn’t quite have the time to do the full testing,
but from hours of flying this beauty, it feels like it has quite decent energy retention
in straight lines and shallow climbs. Of course, as soon as you try turning this thing, all
that energy goes straight out of the window. Lastly, some tips on how to fly the Hunter,
and how to fly against it: Given the low climb rate, high top speed and
bad turning time, you should fly this aircraft as straight as possible. At the start of the
match, climb to around 3km altitude at a 10 degree angle and straighten out after to build
up speed. Even if something like a MiG dives down on you, they’ll have trouble keeping
up with you. The nose-mounted ADEN cannons are perfect
for head ons. Yes, this is one of those few aircraft that encourages head-on tactics.
The high output and ammo count, coupled with the accuracy of having the cannons mounted
in the nose, and the explosive potential of the 30mm calibre make short work of anyone
foolish enough to face you head to head. Given the high closing speeds at these tiers, start
firing at around 2km distance between you and your target and evade before you reach
1km, or else they will hit you back. Given the acceleration and climb problems,
you should always try to keep this thing above 800km/h at all times. Lose too much energy,
and you might just have a pack of CL-13s poking you from behind. Keep in mind that a fully
upgraded CL-13 can and will catch a stock Hunter.
Lastly, the way you should engage your opponents: Force a head-on, evade, and don’t turn around.
Keep flying in a straight line and build up your speed. If the enemy turns around and
chases you, wait until you’re about 5km apart, turn around, and repeat the process.
Ideally you’ll also want to support your team mates. There’s nothing easier than
killing an enemy that’s fixed on your teammate, and the ADEN cannons are sure to make short
work of them. And finally, how to fly against the Hunter.
Pretty much do the opposite of everything I just told the hunter pilots. Do not under
any circumstances go into a head on with a hunter. Instead, force them to either chase
you into a turn, or lose energy and speed. If you can catch a hunter below 600km/h, you
can easily out-accelerate it and catch it. Other than that, always keep an eye out behind
you whilst chasing another aircraft. A Hunter can close in faster than you expect it to,
and once you see the muzzle flashes, it’s too late. The Hawker Hunter is a beautiful and fast
jet with awesome armament. Sadly, it is rather inflexible, and requires a very specific playstyle
in order to be effective. Nonetheless, if you master the Hunter, you will be the nightmare
of any MiG-15bis pilot. That’s it for this episode of BluePrints.
If you’ve enjoyed yourself, be sure to let me know by leaving a like and a comment on
what you’d like to see next. If you didn’t like it, disliking the video is also fair,
no hard feelings. If you’re new around here, subscribe to the channel to be notified whenever
a new video goes up. My name has been MikeGoesBoom, and as always, whanks for tatching. Wait,
what? Hey there, click on the left to find out what
the best jet in War Thunder is, or click on the right to watch the next video, which is
classified as of yet and I can’t really tell you about, or else I’d have to shoot
you.

CorelDraw – How To Make a 3D Earth Globe Logo Design in Corel Draw

CorelDraw – How To Make a 3D Earth Globe Logo Design in Corel Draw


Corel Draw Tutorial Logo Design In this tutorial you will learn, how to create a 3D Logo design in CorelDraw X8 Let’s create 5 circles. Make the outline of the circles thicker. Next we will convert the outlines to curves ( Ctrl+ Q). Transform the circles to ovals, to create a simple perspective view And weld the ovals to create a single object Create another circle. Next, we will use the Fish Eye Lens effect, To automatically create a realistic curved shape around a circle. Move the circle above the ovals, And select “Frozen” when we are satisfied with the result. Remove unwanted shapes and clean a bit the shape created. In the next step we will create manually , the curve that is coming from behind of the circle. Select a Node from the shape, break the curve, And delete the nodes until we have a smooth curved line. In the next step we will use the 2-Point Line to connect all curves toghether. Select all nodes and convert them to curves. And now we will work on the curves we just added until we are satisfied with the result. In the next step we will use the extrude tool to create a ribbon effect from this curve. Separate the curve from the ribbon shape (Ctrl+K) Ungroup the object created Select all nodes and automatically “Reduce Nodes” to increase the curve smoothness. Delete unwanted shapes. And move shapes behind or in front, to create a realistic rotation of the ribbon. For better distinguish, we will add different color to the Back/Front shapes. Let’s create a rectangle to cut the front shapes at same angle. Now let’s make the arrow, to create some movement direction in the design. Next, we will use a map to create the 3d Earth effect. I used a world map bitmap and trace it in CorelDraw. To create the 3D effect we will use the Lens (Fish eye effect) Let’s use the extrude tool to add some deep in the design In the next step we will create the earth globe . Just add a simple elliptical fountain fill gradient. This is already looking nice!!! What do you think? Lets’ add some light effect in the design. Create a circle, Add an Elliptical fountain fill gradient, Add colors from the center: white-black-white-black. Make black colors from the gradient transparent. And a transparency to the circle: Transparency – Overlay. Play with the gradient until you are satisfied with the result. Let’s arrange the layers.Bring the arrows in front of the earth design ( Shift+ Page Up). Make the earth smaller. Add some gradient’s o the arrows to make them look more realistic. Duplicate the front arrows Intersect front arrow with duplicated arrow, to create a light effect. Make the intersection white, Add a transparency, Transparency – Overlay. Now, let’s play with the design until we are satisfied with the result . If you want me to upload CorelDraw tutorials regularly, don’t forget to leave a comment about this video, like/dislike. BIG THANKS to you, for your patience to follow this tutorial to the end.

How to Create a Hand-Drawn Logo

How to Create a Hand-Drawn Logo


Hi, I’m Ray Dombroski. In today’s video, I
will show you how I make a hand-drawn and distressed logo. So, the first thing that
I do when I’m designing a logo, is I always start with a thumbnail sketch. And I work
that out very lightly in pencil. Once I’ve got that, I go over it in ink. And, in this
case, we don’t need the logo to be perfect. I want it to be sort of scratchy, and distressed,
and imperfect, and hand-drawn looking. So, once I’ve got that inked, I’ll scan it in
and I’ll bring it into Adobe Illustrator. And what I want to do is get all the arched
typography cleaned up and symmetrical. So, I just want to typeset this thing roughly.
So, I can print it back out lightly. And, then, I go in once again and ink it hand-drawn,
but over the typeset lettering. And, again, I’m working at a pretty small scale, probably
about twice as big as the original thumbnail. And the reason I’m doing that is because I
do want it to have a degree of chunkiness. So, I’m just looking for that right balance
of imperfect and perfect. So, once I’ve got it inked, scan it back in at high resolution,
about 800 dpi. And you’ll see that it’s still rough and hand drawn. But, the lettering is
a little more symmetrical, a little less bouncy. Sometimes, if you do hand-lettering and it
gets too cartoony, too up and down, too jumbled, it starts to look very juvenile, like a kid’s
design or something like that. So, I wanted to stay away from that, but I still wanted
to have the rough look. So, that’s it. Thanks for watching and be
sure to check out the links below the video to find out where you can get a free download
of Graphic Design Launch Kit.